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Storyline: Viola gets a virtual reality headset that transports her into a game world she can program herself. As she navigates through various levels, she learns to manipulate the game environment using code, introducing young readers to the concepts of virtual reality and game design.

A HALLOWEEN STORY FOR KIDS IN WHICH A KIND MONSTER TRIES TO MAKE FRIENDS IN THE HUMAN WORLD, but he is so scary for children. A girl named CLaeo will help him to make friends.

Adventures of a ten year old boy in a zoo with a crocodile

Xavier loves to grow and eat tomatoes. He has a squirrel in his yard that also loves tomatoes. Xavier decides to set a live trap for the squirrel so he can take it away and release it in the wild. Then Xavier decides to plant more tomatoes so he can have enough to share with the squirrel.

Franklin & Henry visits Nana's house in the village, they find a garden which is full of secrets and adventures

A little boy who loves the alphabet goes on an adventure but what will happen?

Black girl who is about to start middle school, struggles to style her 4c hair and learns to love it.

A little girl discovers the importance of her ancestral knowledge and her connection to the voices of the past.

Дівчинка п'яти років приїхала з маленького містечка у велике місто Одеса. Їй цікаво разглядати та порівнювати все навкруги.

Dostal si sa až sem, takže to asi myslíš vážne. A asi sa pýtaš, prečo som tento album nazval nový človek. Je to preto, že si myslím, že je to to najdôležitejšie, čo sa momentálne deje. Žijeme v zaujímavých časoch, blíži sa veľká zmena, rodí sa nové vedomie. Každý sa musí premeniť z larvy na motýľa. Príbeh je o človeku menom Nový, ktorý žije v mestečku Starý svet, kde je všetko hore nohami. Lekár, ktorý sa bojí byť zbytočný, otrávil celé mesto a teraz sú na ňom všetci závislí. Starosta, bojí sa smrti, zneužíva svoj vplyv a riadi všetko ako bábkové divadlo. Šerif zneužíva svoju moc, aby si zabezpečil svoje. V kostole sa smutné tváre modlia k Bohu, ale o živote na zemi vedia málo. V škole učia, že dva plus dva je päť, a deti prichádzajú o rozum. Rádio hrá stále tú istú smutnú pesničku. Nový sa jedného dňa prebudil a uvedomil si, že sem nepatrí. Rozhodol sa odísť, nevediac kam, ale nechce hrať toto staré divadlo. Príbeh pokračuje, a ty, nový človek, rozhodneš, kam pôjde.

4 Year old girl wearing a yellow polka dot dress. Enters a school building and is shy making friends. Her classmates, a group of diverse students from different backgrounds find ways to be her friends. They play blocks, in the playground, eat lunch together share toys, draw pictures on a table, do puzzles and say godbye to er

n the bustling real estate world, CGI+, an ambitious developer, catches Or's eye, a tech CEO seeking innovation. Naty Saidoff, a real estate mogul, introduces them. Or's company woos CGI+ with witty emails and "accidental" encounters at industry events. At the AIM conference in Las Vegas, Or and his VP Roi Barak meet CGI+'s CFO Zion Perets, sparking a connection. After overcoming initial doubts, CGI+ offers Venn 10,000 units. They agree on $90K ARR for land and $600K total, starting with a 500-unit trial. This marks the beginning of a promising partnership, blending property expertise with cutting-edge technology in the ever-evolving real estate landscape.

Rose meets a boy, William, who is poor. He steals some bread and the two of them get chased by a policeman. They hide and think they are safe, but the policeman catches them and threatens to take them to prison. William fakes illness so that Rose can escape, then escapes as well to find her.

Girl usually visits her grandmother on the weekends but one particular weekend she over hears her mom on the phone talking about the "pandemic" and she doesn't understands what that word means so she goes around the house trying to figure out what it means

A kid's storytelling and coloring of different races of kids with different disabilities worldwide.

The story features a fuzzy, adorable spider with big, expressive eyes. The spider’s web reflects their thoughts: bright and shimmering gold threads for happy and positive thoughts, and fragile, dark threads for negative ones. Each page of the book should include vibrant, engaging illustrations that match the mood of the story, along with simple, easy-to-read text for young readers. Scene Breakdown with Illustrations and Text Placement: 1. Cover Page: • Title: ‘The Little Spider and Their Thoughtful Web’ • Illustration: The spider happily spinning a glowing golden web in a sunny garden, surrounded by flowers. • A bright, cheerful tone with the spider prominently featured. 2. Page 1-2: • Text: ‘Every little spider knows just what to do. With every thought, they spin their web, it’s true! “I can do this,” they think the web grows thicker. “I’m fantastic!” they cheer the strands grow stronger and quicker.’ • Illustration: The fuzzy spider proudly spinning a strong, shimmering golden web in a sunny garden. 3. Page 3-4: • Text: ‘But one morning, the little spider had a big surprise. They woke up, and there was dust in their eyes. They rubbed and blinked, but the dust wouldn’t go, and suddenly, their bright thoughts started to slow.’

Carson Went Back to the Mesozoic Era One day, Carson was bored. Then he went out of the house and saw some metals on the floor. He picked them up and thought he could make a space-time machine. After a while, Carson finished building the time machine. He was satisfied. He went into it and saw some dinosaurs. He realized he had forgotten to bring his mobile phone. He was worried that he couldn’t go back home. Finally, some dinosaurs kept some food for Carson and brought him to a secret golden forest because there was a gigantic space-time machine. Carson felt delighted.

Teaches kids how to identify and express happy feelings in a positive word. The catchy words that the characters should use when they feel happy is "YAA". Two little hands named Rose and Lilly. Rose has pink fingers, while Lilly had green fingers. Everyday they get to go on lots of fun adventures exploring how the world around them is filled with things to make them happy. Rose and Lilly playing in the garden, they meet a butterfly and saw flowers blooming. They realize these small things make them so happy and they giggle and say "YAA". Then, they hear music and follow the sound. They found an ice-cream truck and got delicious cones. They know that ice cream sure makes them happy. They say "YAA". They walk home and see their friends playing and run to join the fun. They feel so joyful and full of happiness. When they finally go inside the house, they think of all the happy things they did today. They agree that they should spread happiness with their happy hands. Their happy hands can high five, hug and hold hands with friends to share happiness.

High school is a whirlwind of quizzes, friendships, and first crushes. For Uzeke, it begins with a single glance at Unity—the radiant new girl with blonde hair and blue eyes who captures his heart in an instant. As Uzeke grows closer to Unity, sharing late-night conversations under the stars and moments that feel magical, his heart is shattered when she confesses her feelings—for his best friend, Unique. Struggling to balance friendship and unspoken love, Uzeke is thrust into an emotional storm of jealousy, heartbreak, and self-discovery. Can Uzeke find a way to move on while preserving the friendships that mean the most to him? Or will unrequited love leave him stranded in the shadows of what might have been? Told with raw emotion and a tender exploration of young love, Unrequited Love is a poignant story about the beauty and pain of falling for someone who will never be yours. Perfect for readers who enjoy heartfelt coming-of-age tales with bittersweet endings.

Charlotte and Hugo are best friends. One day, they were arguing in the schoolyard about who could run faster. Suddenly, a magical light enveloped them, and Charlotte became a lively bunny, while Hugo became a steady turtle. Now, they will have to compete in a race like never before under this marvelous shape! The story will include the following aspects: 1. Introduce the character traits of Charlotte and Hugo 2. Description of their arguments and magical transformations 3. The rules of the race: running from one end of the playground to the other. 4. The start of the race: Charlotte the bunny runs ahead as fast as she can. 5. Bunny's arrogance: she thinks he has won and decides to take a break. 6. Turtle Hugo's perseverance: slowly but steadily moving forward 7. Unexpected twist: Charlotte falls asleep and Fang catches up and overtakes him. 8. Exciting ending: Hugo wins and Charlotte learns a valuable lesson! 9. Becoming human: Two friends share their experiences and insights.
